Nintendo Switch OLED

Nvidia Tegra X1 · 4 GB RAM · 64 GB storage

Consoles

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Buying advice

The Switch OLED features a stunning 7-inch display that makes handheld gaming look incredibly vibrant and sharp. It is designed to play legendary Nintendo titles reliably at 720p to 1080p resolutions. While not a powerhouse, it remains the best way to enjoy a massive library of exclusive classics in a versatile, portable package.

Available specifications

26 fields · 4 unavailable fields

LAUNCH

Released
2021-10-08

GAMING PERFORMANCE

PS5 = 100 is a reference. Different modes and methods do not establish a winner.

Gaming Performance Index (GPI)
EstimatedHandheld · Compute-only scenario · not measured game GPI1.53–2.3
Method & conditions

PS5 = 100 is an index reference. Mode spans retain existing endpoints, not game FPS ratios or a winner.

Existing mode endpoints only; not a new scalar or statistical interval.

Handheld / GPU 307.2MHz profile: 1.53

Estimated · Extrapolated · Not measured · Not ranked

Mode: Handheld / GPU 307.2MHz profile

Method: uncalibrated fp32 ps5 compute proxy v1

Input years: Unspecified

GPU arithmetic only; no measured game calibration or cross-architecture efficiency correction.

Exact mode, memory, driver, cooling and supply may change the result; do not infer missing conditions.

Handheld / GPU 384MHz profile: 1.91

Estimated · Extrapolated · Not measured · Not ranked

Mode: Handheld / GPU 384MHz profile

Method: uncalibrated fp32 ps5 compute proxy v1

Input years: Unspecified

GPU arithmetic only; no measured game calibration or cross-architecture efficiency correction.

Exact mode, memory, driver, cooling and supply may change the result; do not infer missing conditions.

Handheld / GPU 460.8MHz profile: 2.3

Estimated · Extrapolated · Not measured · Not ranked

Mode: Handheld / GPU 460.8MHz profile

Method: uncalibrated fp32 ps5 compute proxy v1

Input years: Unspecified

GPU arithmetic only; no measured game calibration or cross-architecture efficiency correction.

Exact mode, memory, driver, cooling and supply may change the result; do not infer missing conditions.

Estimated

100 is a PS5 (2024) reference, not a maximum. Relative displayed values are not game FPS ratios or a winner.

EstimatedDocked · Compute-only scenario · not measured game GPI3.83
Method & conditions

PS5 = 100 is an index reference. Mode spans retain existing endpoints, not game FPS ratios or a winner.

Estimated · Extrapolated · Not measured · Not ranked

Mode: Docked / GPU768MHz profile

Method: uncalibrated fp32 ps5 compute proxy v1

Input years: Unspecified

GPU arithmetic only; no measured game calibration or cross-architecture efficiency correction.

Exact mode, memory, driver, cooling and supply may change the result; do not infer missing conditions.

Estimated

100 is a PS5 (2024) reference, not a maximum. Relative displayed values are not game FPS ratios or a winner.

GRAPHICS BENCHMARKS

PS5 = 100 is a reference. Different modes and methods do not establish a winner.

3DMark Time Spy Score
Estimate · Conditions unconfirmed450
Test conditions & details

Test: 3DMark Time Spy

Score unit: points

Version not recorded

Bars align retained values of the same metric and unit. Test conditions may be unconfirmed. The endpoint is a display scale, not a test maximum, comparable device measurement, game FPS ratio or winner.

SCREEN SIZE

SCREEN SIZE
7" · 155 × 87.2 mm

PLATFORM & HARDWARE

Operating system
-
Platform
ARM
Processor
Nvidia Tegra X1
Graphics
-
Process
16 nm
FP32 TFLOPS (theoretical)
Conditions unconfirmed0.39
Test conditions & details

Test: FP32

Score unit: TFLOPS

Version not recorded

Bars align retained values of the same metric and unit. Test conditions may be unconfirmed. The endpoint is a display scale, not a test maximum, comparable device measurement, game FPS ratio or winner.

Media
Cartridge, Digital

MEMORY & STORAGE

RAM / Storage
RAM: 4 GB Storage: 64 GB

SCREEN QUALITY

Screens share one physical scale. Lines show diagonal length when aspect ratio is unknown. Panel refresh and external output remain separate.

Panel
OLED
Scope & conditions

Integrated screen · Main body

Existing value; verification unchanged.

Touch: -

VRR: -

Resolution
1280 × 720 px
Scope & conditions

Integrated screen · Main body

Existing value; verification unchanged.

Touch: -

VRR: -

Refresh Rate
60 Hz
Scope & conditions

Integrated screen · Main body

Existing value; verification unchanged.

Touch: -

VRR: -

Touch
-
Scope & conditions

Integrated screen · Main body

Existing value; verification unchanged.

Touch: -

VRR: -

VRR
-
Scope & conditions

Integrated screen · Main body

Existing value; verification unchanged.

Touch: -

VRR: -

POWER & BATTERY

Chip limits, adapters and system observations keep their own scope. Battery energy is shown in Wh.

Battery energy
15.95 Wh
Scope & conditions

Retained battery values; component ownership unresolved; no mAh-to-Wh conversion.

System gameplay power · Main body
4 W
Scope & conditions

Estimate status unknown

existing_handheld_gameplay

Approximate rounded gameplay consumption in handheld/tabletop mode; workload and brightness unspecified.

Nintendo Switch OLED approximate rounded gameplay consumption: 6 W in TV mode and 4 W in handheld/tabletop modes. These mode-specific values are separate from unresolved legacy power values.

System gameplay power · Main body · 2
6 W
Scope & conditions

Estimate status unknown

existing_tv_mode_gameplay

Approximate rounded gameplay consumption in TV mode; workload and brightness unspecified.

Nintendo Switch OLED approximate rounded gameplay consumption: 6 W in TV mode and 4 W in handheld/tabletop modes. These mode-specific values are separate from unresolved legacy power values.

BODY & DIMENSIONS

One physical scale for both projections and all products. Wireframes use qualified dimensions and the stated body or pose scope. Ranges use the labeled published upper endpoint; no full protrusion envelope is inferred.

MAIN BODY · FRONT W × H
≈ Main body · Handheld landscape · 242 W × 102 H mm · Maximum envelope
MAIN BODY · THICKNESS W × D
≈ Main body · Handheld landscape · 242 W × 28.4 D mm · Maximum envelope
Main body dimensions · W × H × D
≈ W 242 × H 102 × D 28.4 mm
Orientation & measurement scope

Main body: ≈ W 242 × H 102 × D 28.4 mm

Main body: Verified axes · Handheld landscape · Approximate

Main body measurement scope: Handheld with both Joy-Con attached, kickstand stowed; includes stick-tip to ZL/ZR maximum depth. Central body depth is 13.9 mm; dock, straps, cables and detached accessories excluded.

Main body: Maximum envelope

Original listed axes: W 242 × H 102 × D 28.4 mm

Axis mapping: W ← width_mm; H ← height_mm; D ← depth_mm

Main body: Maximum envelope; outline and screen placement are unspecified.

Handheld landscape · Maximum envelope · Approximate · Handheld with both Joy-Con attached, kickstand stowed; includes stick-tip to ZL/ZR maximum depth. C…
Weight
319 g

CONNECTIVITY & EXPANSION

Connectivity & Audio
Wi-Fi 802.11 a/b/g/n/ac · Bluetooth 4.1
Scope & conditions

Wi-Fi: 802.11 a/b/g/n/ac

Bluetooth: 4.1

Ports
1× USB-C (charging; MTP media transfer; dock connection) / 1× 3.5 mm four-pole CTIA headset jack / 1× Nintendo Switch game-card slot / 1× microSD/microSDHC/microSDXC slot

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