This versatile hybrid console delivers a reliable 720p experience on its built-in screen and up to 1080p when connected to your TV. It is designed to run games at a steady 30 fps, making it the perfect home for Nintendo's unique library and indie titles. It’s the best choice for gamers who value the flexibility of playing anywhere over raw graphical horsepower.
Available specifications
26 fields · 6 unavailable fields
LAUNCH
- Released
- 2017-03-03
GAMING PERFORMANCE
PS5 = 100 is a reference. Different modes and methods do not establish a winner.
- Gaming Performance Index (GPI)
GRAPHICS BENCHMARKS
PS5 = 100 is a reference. Different modes and methods do not establish a winner.
- 3DMark Time Spy Score
SCREEN SIZE
- SCREEN SIZE
- 6.2" · 137.3 × 77.2 mm
PLATFORM & HARDWARE
- Operating system
- -
- Platform
- ARM
- Processor
- Nvidia Tegra X1
- Graphics
- -
- Process
- 20 nm
- FP32 TFLOPS (theoretical)
- Media
- Cartridge
MEMORY & STORAGE
- RAM / Storage
- RAM: 4 GB Storage: 32 GB
SCREEN QUALITY
Screens share one physical scale. Lines show diagonal length when aspect ratio is unknown. Panel refresh and external output remain separate.
- Panel
- LCD
Scope & conditions
Integrated screen · Main body
Existing value; verification unchanged.
Touch: -
VRR: -
- Resolution
- 1280 × 720 px
Scope & conditions
Integrated screen · Main body
Existing value; verification unchanged.
Touch: -
VRR: -
- Refresh Rate
- 60 Hz
Scope & conditions
Integrated screen · Main body
Existing value; verification unchanged.
Touch: -
VRR: -
- Touch
- -
Scope & conditions
Integrated screen · Main body
Existing value; verification unchanged.
Touch: -
VRR: -
- VRR
- -
Scope & conditions
Integrated screen · Main body
Existing value; verification unchanged.
Touch: -
VRR: -
POWER & BATTERY
Chip limits, adapters and system observations keep their own scope. Battery energy is shown in Wh.
- Battery energy
- 15.95 Wh
Scope & conditions
Retained battery values; component ownership unresolved; no mAh-to-Wh conversion.
- System gameplay power · Main body
- 4 W
Scope & conditions
Estimate status unknown
existing_handheld_gameplay
Approximate rounded gameplay consumption in handheld/tabletop mode; workload and brightness unspecified.
HAC-001(-01) approximate rounded gameplay consumption: 7 W in TV mode and 4 W in handheld/tabletop modes. These mode-specific values are separate from unresolved legacy power values.
- System gameplay power · Main body · 2
- 7 W
Scope & conditions
Estimate status unknown
existing_tv_mode_gameplay
Approximate rounded gameplay consumption in TV mode; workload and brightness unspecified.
HAC-001(-01) approximate rounded gameplay consumption: 7 W in TV mode and 4 W in handheld/tabletop modes. These mode-specific values are separate from unresolved legacy power values.
BODY & DIMENSIONS
One physical scale for both projections and all products. Wireframes use qualified dimensions and the stated body or pose scope. Ranges use the labeled published upper endpoint; no full protrusion envelope is inferred.
- MAIN BODY · FRONT W × H
- ≈ Main body · Handheld landscape · 239 W × 102 H mm · Maximum envelope
- MAIN BODY · THICKNESS W × D
- ≈ Main body · Handheld landscape · 239 W × 28.4 D mm · Maximum envelope
- Main body dimensions · W × H × D
- ≈ W 239 × H 102 × D 28.4 mmHandheld landscape · Maximum envelope · Approximate · Handheld with both Joy-Con attached, kickstand stowed; includes stick-tip to ZL/ZR maximum depth. C…
Orientation & measurement scope
Main body: ≈ W 239 × H 102 × D 28.4 mm
Main body: Verified axes · Handheld landscape · Approximate
Main body measurement scope: Handheld with both Joy-Con attached, kickstand stowed; includes stick-tip to ZL/ZR maximum depth. Central body depth is 13.9 mm; dock, straps, cables and detached accessories excluded.
Main body: Maximum envelope
Original listed axes: W 239 × H 102 × D 28.4 mm
Axis mapping: W ← width_mm; H ← height_mm; D ← depth_mm
Main body: Maximum envelope; outline and screen placement are unspecified.
- Weight
- 297 g
CONNECTIVITY & EXPANSION
- Connectivity & Audio
- -
- Ports
- -
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